• Patrick Little

    PROFESSOR EMERITUS OF ENGINEERING

    Harvey Mudd College

    Professor Little is the Co-Investigator for the EAGER Germination Grant. Professor Little initiated this project through his depth of experience as an engineer, educator and lateral thinker.

  • Portrait of Tom Maiorana

    Tom Maiorana

    ASSISTANT PROFESSOR OF DESIGN

    University of California, Davis

    Professor Little is the Co-Investigator for the EAGER Germination Grant and is the founder of the Prototyping Systems Lab at UC Davis. Tom specializes in product design and development, design thinking, and prototyping.

  • Mariana Olivo-Urbina

    Mariana Olivo-Urbina

    GRADUATE STUDENT RESEARCHER, EDUCATION

    University of California, Davis

    Summer 2021

    Mariana contributed invaluable background research on the topics in the paper on interdisciplinary collaboration.

  • Sienna Kirk

    Sienna Kirk

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Spring 2021

    Sienna supported the overall project through a thorough review and coding of the interview transcripts.

  • Anusha Bangi

    Anusha Bangi

    GRADUATE STUDENT RESEARCHER, ENGINEERING

    University of California, Davis

    Summer 2020

    Anusha acted as the Engineering Lead for the “Monsters of Engineering” video game.

  • Lindsay Alter

    Lindsay Alter

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2019 | Spring 2020 | Summer 2020

    Lindsay has been an invaluable part of the team through many phases of the project. She conducted primary research, developed prototypes and played a significant role in the development and storytelling for the “Monsters of Engineering” video game.

  • Kyle Andrus

    Kyle Andrus

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2020

    Kyle was a key part of our Unity Development team for “Monsters of Engineering”

  • Ama Bonsu

    Ama Bonsu

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2020

    Ama was part of the Design Team for “Monsters of Engineering”. She was the lead on creating the backgrounds and world view for the game.

  • Julienne Ho

    Julienne Ho

    UNDERGRADUATE RESEARCH ASSISTANT

    Scripps College

    Summer 2020

    Julienne was part of the Design Team for “Monsters of Engineering” and played a variety of roles ranging from conceptual design to icon design and even engineering support.

  • Indigo Hua

    Indigo Hua

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Spring 2020

    Summer 2020

    Indigo supported the project through analysis of graduate programs and they were part of the Design Team for “Monsters of Engineering”. In that role, Indigo led the storytelling efforts and was instrumental in the character development of Monster Gem.

  • Amy Otnes

    Amy Otnes

    UNDERGRADUATE RESEARCH ASSISTANT

    Pitzer College

    Summer 2020

    Amy was part of the Design Team for “Monsters of Engineering” and contributed in a range of ways to the concept, visual layout and icon design.

  • Julie Xu

    Julie Xu

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Spring 2020 | Summer 2020

    Julie was part of the team through Spring and Summer of 2020. She explored the range of graduate programs and designed a series of data visualizations to clarify the key points. She was also part of the Design Team for “Monsters of Engineering” and did the Character Design for Monster Gem.

  • Daria Leonov

    Daria Leonov

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2020

    Daria was the Lead Unity Developer for “Monsters of Engineering”. Daria’s leadership continually inspired the team and she touched every aspect of the Unity development and also contributed 3D modeling of characters.

  • Xuanchen Zhou

    Xuanchen Zhou

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2020

    Xuanchen was a key part of our Unity Development Team for “Monsters of Engineering”

  • Kelly Chang

    Kelly Chang

    UNDERGRADUATE RESEARCH ASSISTANT

    Pitzer College

    Summer 2019

    Kelly contributed to the analysis of research findings and developed a range of conceptual prototypes including a podcast. Her work on a board game inspired the “Monsters of Engineering” video game.

  • Claudia Chen

    Claudia Chen

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2019

    Claudia synthecized the early research findings and contributed a range of conceptual prototypes. She also designed assets for the Admissions Portfolio game.

  • Melissa Johnson

    Melissa Johnson

    UNDERGRADUATE RESEARCH ASSISTANT

    University of California, Davis

    Summer 2019

    Melissa synthecized the early research findings and contributed a range of conceptual prototypes. She also designed assets for the Admissions Portfolio game.

  • Gregory Murphy

    Gregory Murphy

    UNDERGRADUATE RESEARCH ASSISTANT

    Harvey Mudd College

    Summer 2019

    Gregory analyzed early stage research and created several prototypes, including a podcast.

  • Adriana Arriaga Portrait

    Adriana Arriaga

    GRADUATE STUDENT RESEARCHER

    University of California, Davis

    Academic Year 2017-2018

    Adriana contributed graphic design, ethnographic research, analysis and sensemaking during the earliest stages of the project.

  • Angelica Virrueta

    Angelica Virrueta

    UNDERGRADUATE STUDENT RESEARCHER

    Harvey Mudd College

    Summer 2018

    Angelica contributed graphic design, ethnographic research, analysis and sensemaking during the earliest stages of the project.

  • Crystal Orazu

    Crystal Orazu

    UNDERGRADUATE RESEARCH ASSISTANT

    Pomona College

    Summer 2018

    Crystal contributed graphic design, ethnographic research, analysis and sensemaking during the earliest stages of the project.